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LYKOS

PITCH

This game takes place in a desert and ancient environment.

 

you play as a Golem animated by ancient magic capable of making shock waves to push objects in order to solve puzzles. Explore this ancient temple to find out who you are.

2018

MEET THE TEAM !

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Tennessee MAURIN

Technical Designer

Game Designer

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Dorian VENTURA

Level Designer

Level Builder

Game Designer

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Baptiste COLIN

Artistic Director

Character Artist

Animator

Lykos

ABOUT THE PROTOTYPE

Lykos is a student prototype made at the end of our first year of apprenticeship in a video game school.

 

A project carried out in 15 days.

 

The player therefore alternates between the platform and the puzzle game phase, sometimes having to change between two golems to solve the puzzles.

Lykos

TRAILER

WHAT DID I LEARN ON LYKOS 

Lykos was my first experience in developing an unity game. At this time of my studies I did not yet know where to go for my specialization. But at the end of the project my desire to do level design intensified.

Thanks to this project we were able to discover the importance of setting up a production pipeline for a project. We were in preparatory class so you can imagine that it was relatively chaotic, but hey the first nights of crunch of my life remain a good memory and the final result made our team and our teachers proud.

©2020 par Dorian VENTURA.