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DOGHOST

PITCH

A wizarding cat finds himself trapped in an ancient temple guarded by dog ​​spirits ... DOGHOSTS.

Survive as long as possible and perform combos to boost your powers.

2020

MEET THE TEAM !

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Tennessee MAURIN

Tech Designer

UI/UX

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Dorian VENTURA

Creative Director

 

Game Design

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Martin PEREZ

Tech Designer

Producer

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Alicia BRUCHON

Level Designer

Level Builder

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ABOUT THE PROTOTYPE

Doghost is a student prototype made during our third year of apprenticeship in a video game school.

 

A project carried out in 15 days.

 

Doghost is a top down view arcade game. The players development takes place in a deliberately small space in order to put him in stressful situations and force him to pay attention to his progress. 

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Nicolas TREVISAN

Art Director

Tech Art

Lights

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Quentin FONTANEL

Texture Art

Environment Artist

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Alex BOUDRAS

3D Generalist

Level Art

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Marie DO NASCIMENTO

Concept Art

Character Art

Animator

TRAILER

WHAT DID I LEARN ON DOGHOST 

With Doghost I was able to detach myself from the task of level designer the time of a small project to let my female counterpart express himself to his full potential! 

Thanks to her I refocused on Game Design in order to experiment with a genre that I don't really know, the "rogue like survival game" if we can call it that. In short, a fun experience with a crazy theme!

©2020 par Dorian VENTURA.